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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FollowObject : MonoBehaviour
{
public GameObject goTarget;
public UIManager uiManager;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if(uiManager.isUiVisible == false)
{
gameObject.transform.position = goTarget.transform.position;
gameObject.transform.rotation = goTarget.transform.rotation;
}
}
}